﻿using UnityEngine;
using System.Collections;

public class DadosUsuario : MonoBehaviour {

	public float dinheiro = 100f;
	public int reputacao = -100;
	public int rodada = 10;
	public bool atendente = false;
	public int levelTextura = 0;

	void melhoraTextura(){
		this.levelTextura++;

	}

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
